As Mike is the leader of my new team. I was asking questions to him about my next assignments. He needs real programming numbers to each character feature in order to insert it in the game. Luckily, Nate was already working on the translation from my original design to C++. So the only thing I needed to do was just asking a few questions and finished the work he started. Besides this, I also have been working with Carly regarding Flub visual appearance. In general, I liked what she did, I told her to focus on 2 small details: those big and dark eyes seems a little weird to me and (as Ethan said) the overall character seems maybe too cute. Which actually I don't think is an important issue because the aesthetic of our game is funny and crazy.
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AuthorI want to study Video Games in a theoretical way. Archivos
May 2018
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