I rearranged all the assets to the corners with the idea of clearing the battlefield. Tyler showed me how to manipulate terrains: things like editing the proportions, add hills, change the textures and colors. There was also the option of add trees, which I used to add bushes actually. The idea was to outline each player starting zones with them. That makes the terrain a little heavy but I believe it should work. It looks clear, nice, the navigation mesh worked perfectly and the number of the assets seems appropriate. So I definitely want to go with this version.
0 Comments
Leave a Reply. |
AuthorI want to study Video Games in a theoretical way. Archivos
May 2018
Categories
All
|