I must admit: my first contact with Unity 5 was at least shocking. I hadn't had any programming experience so was a huge challenge overcome this first impression. However, when you get used to its display I have to say that Unity is actually a pretty good kickstart to this new world. At the beginning is crucial learn the difference between editing and playing the game and its corresponding interface. Navigating in the level, the character, controlling the point of view and other elements could be kind of tricky (at least was for me). You have to press the keyboard narrow and roll the scroll on the mouse at the same time. But the tutorial is easy to follow, friendly to see and very organized. So it is up to you. In the second approach, I tried to remember names and learn the ubication of every menu. That was more difficult that it looks. An intuitive use of all these tools (scripts, objects, images, etc) will come only from practicing. On the other hand, I realized the importance of programming to edit or fix any complex problem you could have. The best way to use Unity is with a solid base of programming knowledge but this would be an exception. After another couple hours struggling with my ignorance I could advance in the tutorial. It felt fantastic when you can see how the game changes following your commands. It is incomparable.
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AuthorI want to study Video Games in a theoretical way. Archivos
May 2018
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