I honestly never expected we actually have to emulate a real video game company in the first semester. I mean is awesome we have the opportunity to do it and I am sure will be rewarding especially for our education. But I must say it has been a true challenge even with only 2 classes. The professor has forced us to make teams with total strangers to built together a solid company. Now this is what I call a challenge. I understand, however, why we should go through all this. There is no better way to learn than getting experience from real work environments. Even so, we managed to choose a really cool name, make an original logo, write (with help) a focused mission and select a truly inspiring company to emulate: Valve. Of course, our attitudes as a team haven't been proving yet. On the other hand, I must admit our meetings hasn't been too productive. Everybody is young and spent most the time making jokes about almost everything it is really annoying. I must be the older so I should try to ask for order but unfortunately, my conversation skills are still far from good. So I am feeling very frustrated with this situation. Our Pipeline needs improvement... I have doubts related to our CEO because he is the main reason of our dispersion in the meetings. He has problems to focus and is making jokes almost every second. I can't say anything remarkable about anybody else (of course we just met). With the only exception of Aiden: he has been really helpful to the team. His knowledge concerning programming and animation (he did the logo by himself) are almost the only valuable asset we actually have.
Leo, Jorge and I (we all talk Spanish) are concerned and aware of this situation. I often appeal to them when I need to express clearly my ideas. We (the whole team) need to make a reunion outside class immediately (we haven't done yet) and have a serious discussion related all these problems.
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AuthorI want to study Video Games in a theoretical way. Archivos
May 2018
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